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	<title>Golf Putting Training</title>
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	<link>http://www.puttingtraining.net</link>
	<description>For the smart golf enthusiast!</description>
	<lastBuildDate>Mon, 09 Apr 2012 21:37:24 +0000</lastBuildDate>
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		<title>GREENIES, BIRDIES AND SANDIES</title>
		<link>http://www.puttingtraining.net/greenies-birdies-and-sandies/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=greenies-birdies-and-sandies</link>
		<comments>http://www.puttingtraining.net/greenies-birdies-and-sandies/#comments</comments>
		<pubDate>Mon, 09 Apr 2012 21:37:24 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.puttingtraining.net/?p=91</guid>
		<description><![CDATA[There are many ways to enhance the golf game and make it more fun.  The variety of wagers intertwining the actual game itself is more than half the fun.  My friend and I have been involved in quite a few &#8230; <a href="http://www.puttingtraining.net/greenies-birdies-and-sandies/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>There are many ways to enhance the golf game and make it more fun.  The variety of wagers intertwining the actual game itself is more than half the fun.  My friend and I have been involved in quite a few of ther=se different so called &#8220;garbage&#8221; games, and the three presented herein are very popular in our world of golf.  When you win, the enjoyment perceived from seeing your opponents bathed in contained misery is worth the change and apprehension each time.  So, for a touch of golf &#8220;garbage&#8221;, here are:  GREENIES.  These are only good on par 3 holes and the drive closest to the hole wins the greenie.  Only the first stroke of the club counts towards the bet.  The winner usually is usually identified by placing a dot next to his score on the card.  Keep in mind that all restrictions on wagers are usually determined prior to play.  There can be many arguments and confusion when modifications pop up as you go along.  The next game BIRDIES is prety well self explanatory.  Anyone getting a birdie at anytime, collects from those involved at the 19th hole.  This again is identified by a dot next to the players score  Then comes the SANDIES which is probably the most rewarding of the three games mentioned here.<br />
To begin with, it is no fun to hit into a sand trap.  So, to relieve some frustration and turn a bad shot into a rewarding encounter, the SANDIE was born.  If you get out of the trap  on your first try and get a par then you have made a SANDIE  Again, you can enjoy the agony on the faces around you.  Needless to say you put a dot next to your score.  At the end of the game add up all the dots and settle up.</p>
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		<title>IS PAR REALLY YOUR PAR?</title>
		<link>http://www.puttingtraining.net/is-par-really-your-par/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=is-par-really-your-par</link>
		<comments>http://www.puttingtraining.net/is-par-really-your-par/#comments</comments>
		<pubDate>Wed, 11 Jan 2012 20:38:35 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[tips]]></category>
		<category><![CDATA[par]]></category>
		<category><![CDATA[strokes]]></category>

		<guid isPermaLink="false">http://www.puttingtraining.net/?p=59</guid>
		<description><![CDATA[Is par really your par &#8211; of course not.   Suppose you are playing a par 4 hole, about 398 yards, with water on one side and trees and bushes on the other side.  Assuming that it usually takes you &#8230; <a href="http://www.puttingtraining.net/is-par-really-your-par/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>Is par really your par &#8211; of course not.   Suppose you are playing a par 4 hole, about 398 yards, with water on one side and trees and bushes on the other side.  Assuming that it usually takes you 2 putts to score, can you put 2 straight shots of 190 yards each together all the time?  This is difficult for most golfers especially the higher  handicapper, so it is best to play safe and get on the green in three easy safe shots and bogey the hole.  You may not feel as proud as you want to but you actually parred the hole for your personal capability.  Check around and see how many golfers reach that particular green in two strokes and how often&#8230;.not many. This golf training can help you reduce your stroke and have a good day on the course.</p>
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		<title>HOOKERS AND SLICERS</title>
		<link>http://www.puttingtraining.net/hookers-and-slicers/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=hookers-and-slicers</link>
		<comments>http://www.puttingtraining.net/hookers-and-slicers/#comments</comments>
		<pubDate>Tue, 13 Dec 2011 02:29:34 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.puttingtraining.net/?p=35</guid>
		<description><![CDATA[Again, I will not try to give lessons in this game but I have a couple of simple hints to pass on to you, on hooking and slicing the ball, that may help your play. HOOKERS: These are people who &#8230; <a href="http://www.puttingtraining.net/hookers-and-slicers/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>Again, I will not try to give lessons in this game but I have a couple of simple hints to pass on to you, on hooking and slicing the ball, that may help your play.<br />
HOOKERS: These are people who consistently draw their shots to the side of the fairway that their backs are facing at ball impact. A DRAW is a mild version of the hook. Now if you are one of these &#8220;hookers&#8221;, here is a way to try to correct the problem and with a little practice you will enhance your game to your satisfaction. Place your club head facing the hole. Before you grip the club as you normally do, twist the heel of the club forward a little which will open the toe a little (maybe one-fourth inch or so} then re-grip and swing away. You will be amazed at your success. It may take a little personal adjusting until you are comfortable. It does not take mush effort and you don&#8217;t have to change anything else.<br />
SLICERS: The slice is just opposite from the hook. If you hit the ball and it fades away quickly from the front side of your body, you have hit a well-known slice. The FADE is a mild version of the slice. A lot of people go through their golf careers with a mild slice or draw. There is not a thing wrong with this and can be rather helpful at times. If you happen to be a &#8220;slicer&#8221; and want to correct this, then arrange you club just opposite from the hook position. Fist, place your club head behind the ball facing the hole, then you close the face, heel back and toe in&#8230; just a little (about one-fourth inch}. This should correct the problem.<br />
Remember, all things taken into consideration, this is all you do if you are getting decent distance on your shots. We are not professionals, bet we are trying. So, hooks and slices, go for it, and enjoy the game more&#8230;</p>
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		<title>DOWNHILL/UPHILL PUTTS</title>
		<link>http://www.puttingtraining.net/downhilluphill-putts/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=downhilluphill-putts</link>
		<comments>http://www.puttingtraining.net/downhilluphill-putts/#comments</comments>
		<pubDate>Tue, 13 Dec 2011 02:28:56 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.puttingtraining.net/?p=31</guid>
		<description><![CDATA[DOWNHILL PUTTS. In downhill putting there are many scenarios that can be visualized in trying to make the ball move slowly. Forming a mental image, without rushing, is highly recommended. For instance, imagine you are (1) putting on ice or &#8230; <a href="http://www.puttingtraining.net/downhilluphill-putts/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>DOWNHILL PUTTS. In downhill putting there are many scenarios that can be visualized in trying to make the ball move slowly. Forming a mental image, without rushing, is highly recommended. For instance, imagine you are (1) putting on ice or (2)trying to stop at the edge of a cliff or (3) putting down a water flume. Whenever you have a downhill putt, ALWAYS think CAUTIOUS. Say to yourself &#8220;I now have a cautious downhill putt&#8221;. Believe it or not, but it will help your game.<br />
UPHILL PUTTS. When putting uphill, again there are many scenarios of imagination. I present a couple of them here that should be helpful to you. The first one is the &#8220;sticky&#8221; ball. Imagine a ball that has been dipped in glue and wants to stick to the green after you putt it. Also, the &#8220;wet&#8221; green thought is quite common but useful. Imagine there is early morning dew on the green. This slows the ball down just like putting uphill.<br />
These are just a few ideas to help your game. Of course, you can think of many different examples to aid in your putting and when you do it will improve your game immensely.</p>
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		<title>ETIQUETTE A LA MODE</title>
		<link>http://www.puttingtraining.net/etiquette-a-la-mode-2/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=etiquette-a-la-mode-2</link>
		<comments>http://www.puttingtraining.net/etiquette-a-la-mode-2/#comments</comments>
		<pubDate>Mon, 21 Nov 2011 04:06:10 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[rules]]></category>
		<category><![CDATA[manners]]></category>

		<guid isPermaLink="false">http://www.puttingtraining.net/?p=17</guid>
		<description><![CDATA[Another informative section of RIGHT CLUB-RIGHT TIME is the DO&#8217;S and DON&#8217;T chapter. DO&#8217;S 1.  DO repair your divots and others on the fairway as you play.  Everyone will appreciate this. 2.  DO rake the sand after you have done &#8230; <a href="http://www.puttingtraining.net/etiquette-a-la-mode-2/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>Another informative section of RIGHT CLUB-RIGHT TIME is the DO&#8217;S and DON&#8217;T chapter.</p>
<p>DO&#8217;S</p>
<p>1.  DO repair your divots and others on the fairway as you play.  Everyone will appreciate this.</p>
<p>2.  DO rake the sand after you have done your tour in the bunker.  There s nothing more disconcerting than hitting your ball out of some neanderthal shoe imprint in the sand.</p>
<p>3.  DO repair any ball marks on the green and remove any foreign objects you see there.</p>
<p>4.  DO keep carts on car path when requested and also off the greens and tees.</p>
<p>5.  DO your scorekeeping after you have moved on to the next tee, not bu the green you just played.  This is the most common fault of ulnthinking golfers and encourages slow play and possible injury.</p>
<p>6.  DO be ready when it is your turn to hit.</p>
<p>7.  DO hold the flag against the flagstick when tendingto keep it from flapping around.</p>
<p>8.  DO, by all means, holler FORE if you think your ball is approaching a human encounter.</p>
<p>DON&#8217;TS</p>
<p>1.  While tending the flag on the green, DON&#8217;T stand with your shadow falling across the putter&#8217;s line of travel.  This can be very distracting and adds frustrations not needed.  There are enough of these frustrations, don&#8217;t create any more.  Although no one usually says anything about it, this is another courtesy overlooked by many but is really appreciated.</p>
<p>2.  DON&#8217;T be jittery and move around or make noises or change feet positions while tending the flag.</p>
<p>3.  DON&#8217;T move around the green carelessly or swing your club or laugh and talk when you are waiting for your turn to putt.</p>
<p>4.  DON&#8217;T stand behind or in front of the putter anywhere in the line of travel of the ball.  Again, quire often this is overlooked (sometimes intentionslly).</p>
<p>5.  DON&#8217;T waste time on the green after you have putted telling everyone why you missed the putt.</p>
<p>6.  DON&#8217;T spend too much time ball hunting, especially on crowded days.  It only makes for slower play</p>
<p>&nbsp;</p>
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